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Creating Your Own Fantasy Political System

  • Writer: Ren Blanchard
    Ren Blanchard
  • May 31, 2025
  • 2 min read

WOAHHHHHHH

Monarchy is fun and all, guys, but sometimes it gets a bit repetitive the more often you read in books. You can still have political intrigue without a king or queen, and that's what this is gonna be all about.

Why Bother With a Custom System?

Because monarchy is everywhere. And sure, it works—but what if your world didn’t default to kings, queens, and predictable court intrigue? As I like to say: ADD SOME PIZZAZZZZZ rahhh


A unique political system can:

  • Reinforce your world’s values (magic users rule? bloodlines don’t matter?)

  • Generate built-in tension between social classes or belief systems

  • Make your story’s power struggles more personal, strange, or emotional


Here’s how to design your own unforgettable political structure:


Step 1: Choose the Foundation – What Is Power Based On?


Ask: Who gets to lead, and why?

Reminds me of kindergarten. Lovely playground squabbles about who gets to be what in some tag game and why.


Some classic (and twistable) foundations:

  • Lineage: Royal blood, noble house, divine ancestry

  • Wealth: The richest vote, or buy seats

  • Merit: Magical ability, military achievement, or a deadly trial

  • Religion: The priesthood controls the state

  • Democracy: Citizens vote—maybe even via enchanted tokens or dream-visions

  • Chaos: Rule shifts via assassination, contests, or prophecy


Twist It: What if power rotates every full moon (werewolf rulers??? WOAH)? What if rulers are chosen by a creature, not people? What if magic corrupts politics, but no one can afford to give it up?


Step 2: Define the Structure – Who Rules What?


  • One Ruler: King, Empress, Warlord, Archmage, etc.

  • Council/Trio: Each representing a faction (Magic, Military, Faith)

  • Theocracy: The god speaks through an oracle or chosen vessel

  • Elected Rotations: A new leader every year, season, or moon cycle

  • Decentralized Tribes/Clans: No central leader, but decisions require consensus


You do you, though. No one's telling you what to write, you know? Be cool on your own.


Step 3: Add Rules, Rituals, and Tensions


Now make it messy. Power should be:

  • Contested (Who really holds influence?)

  • Complicated (Add councils, courts, secret orders, or outdated laws)

  • Dangerous (Can someone be exiled for saying the wrong thing? Are rulers assassinated every solstice?) I don't know, guys, I'm grasping at straws here. These are just ideas--


Add world-specific elements:

  • A magical census where a spirit counts the worthy

  • A blood pact that lets rulers live longer but ages their heirs

  • A curse on the throne—whoever holds it slowly forgets who they were


Step 4: Build in Flaws


Perfect systems are boring. Let it creak at the seams.

  • Is corruption widespread?

  • Does one faction abuse their power?

  • Is the system outdated but upheld by tradition?

  • Who is excluded from leadership—and how do they fight back?


Great political stories are born from people struggling against or within a broken system.


Fantasy political systems are complicated, man, I don't know what else to say. Most times, it's easier to flesh out what you want, and what best applies to your world. I mean, it is your book after all. You have creative will. Let it be chaotic!!! Nothing is truly perfect, after all.

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Any questions? Feel free to contact me through my email: thebookwormandwriter@gmail.com or DM me through Instagram at @writtenby_ren

 

 

 

 

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